Gold, glory and great adversity in Malaysian e-sports

Gold, glory and great adversity in Malaysian e-sports

Gold, glory and great adversity in Malaysian e-sports

Lee Way Loon & Lu Wei Hoong | 4 April 2017

At an indoor stadium in Seattle, United States, last August, thousands gathered on the dimly-lit stands, focusing intently on the gigantic digital screens hanging over the center-stage.

Under the giant screens was not a game of basketball or ice hockey, which the KeyArena would normally host, but two isolation rooms.

In one room were four Malaysians and a Filipino glued to their computers, controlling their mix of wizards, warriors and beasts with flicks of the mouse and furious keyboard clacks.

Pix FB Adam Erwann Shah

The quintet swooped in for an ambush, locking their opponents with a spell that stops time. But alas, their opponents were ready and showered them with a barrage of meteors and magic spells.

Amidst the chaos, the Malaysian team scatters and their American opponents steamrolled into their defenseless base to destroy it and claim victory.

The crescendo from the crowd reaches a furious climax, marking the end of the road for Team Fnatic’s dramatic run at The International 2016, the world’s most prestigious Dota 2 tournament.

Although the loss meant that they were placed fourth in the tournament, the players walked away with a whopping US$1.45 million (RM5.81 million).

They would have received US$9.14 million (RM40.56 million), had they won first place, or US$3.43 million (RM15.22 million) for second place and US$2.18 million (RM9.67 million) for third place.

Nonetheless, the five still walked away with an equal portion of US$174,471.80 (RM774,000) each, after US tax and management deductions.

Dota 2 The International Flickr Pix

From pastime to career

Since 2011, The International (TI) has emerged as the most lucrative annual e-sports tournament, beating even prestigious sporting events such as the recent US PGA Tour or Tour de France.

The total prize pool has consistently increased throughout the years and in The International 2016, reached US$20.77 million (RM92.17 million).

Some 150 million viewers across the world tuned into The International 2016 and broadcasters, including Malaysian satellite television provider Astro, have begun offering dedicated channels to air such tournaments.

To fans, The International is to Dota 2 what the World Cup is to football. What was once perceived as mere time-waster has transformed into a professional industry.

As the name suggests, professionally e-sports require a high level of dedication and rigorous training to be in peak competitive shape for a shot at gold and glory.

One such player is 22-year-old Adam Erwann Shah, who goes by the handle “343”. He was part of Team Fnatic, which secured the highly respectable fourth place at The International 2016.

To the uninitiated, this psychology student at Segi University is just like any other student.

But on the Dota 2 professional gaming scene, Adam is a giant of sorts and is listed as the fifth highest-earning player in Malaysia by tracking service esportsearnings.com.

Adam has amassed a total of US$357,158.63 (RM1.42 million) from 18 Dota 2 tournaments since his professional career began in 2015.

His fellow Malaysians on Team Fnatic, namely Mushi, Ohaiyo and MidOne have raked in US$773,450.02 (RM3.43 million), US$739,183.13 (RM3.28 million) and US$412,748.80 (RM1.83 million) respectively from their Dota 2 career.

Their Filipino teammate DJ is the highest earning player in the Philippines, with US$474,121.51 (RM2.1 million) to date.

Top five Malaysian Gamers

And their prize money in US Dollars

Chai Yee Fung a.k.a Mushi

Wong Hock Chuan

Khoo Chong Xin a.k.a Ohaiyo

Yeik Nai Zheng a.k. Midone

Adam Erwann Shah a.k.a 343

Gruelling training

Adam was introduced to Defence of the Ancients – the predecessor to Dota 2 – when he was in primary five. What started as a casual past time eventually became a career.

But after The International 2016 and despite his passion for the game, fatigue eventually set in.

“After I played TI, I come back and I just don’t want to play Dota. I just want to be away from it.

“I want to do stuff I haven’t done in a while, I want to see my friends, I want to go to the mamak. Maybe after a week, then I will play Dota. I still enjoy the game.”

He recalled the regimented training – better known as boot camp – he had to undergo in the lead up to The International 2016.

Along with his teammates, they had to live in a dedicated team house, away from their families, to train full time. The team’s management even supplied a cook.

“In the morning, we come down, we eat and talk, watch replays of our games or play the game. It’s just Dota. We have no time for Facebook or anything else. Dota is the only thing on your computer.

“Usually, by 1pm or 2pm, we will play like two best of three games a day. In between, we usually just have 90 minutes of rest, then we either have to go for a swim or spend time in the gym,” said Adam.

At night, Adam and his teammates will have to play more games as part of their training. This goes on for seven days a week during boot camp. To Adam and his teammates, this is essentially “full-time work”.

Adam concedes that the training regime is gruelling. The trade-off is the opportunity to travel the world as a competitive e-sports player.

The only breaks he gets to enjoy are a few days after each tournament, which he would spend with his biggest fans: His girlfriend, family and his 84-year-old grandmother.

“They all watch it on TV, even though they don’t really understand what’s going on. They’ll just be shouting at the TV. It’s really touching. When I lose, I kind of feel like I have let them down.

“I think it’s really helpful, it’s a source of motivation.”

Much like professional football, Dota 2 players can be traded or loaned, bought or sold, depending on the contract.

Since The International 2016, Adam left Team Fnatic for a Manila-based team before heading to Europe to join a team called B)ears, which consists of a German, a South Korean and two Jordanians.

Is e-sports ‘sports’?

Unlike Adam’s family, which has been open to the idea of competitive e-sports, another professional Malaysian Dota 2 player Byron Young, better known as Syeonix, struggled to convince his parents to let him pursue his dream.

Byron (photo above), from Kuala Lumpur, is the youngest in the family. His father Jefferson Young is a businessman who specialises in firefighting equipment.

Initially, the 61-year-old could not agree with Byron’s dream of playing computer games, which he believed was a waste of time, to earn a living.

Jefferson and his wife Janet Wong are avid sports fans. They enjoy squash and golf. Both of them rather have their son playing golf instead of Dota 2.

“Is e-sports even a sport? Sports means sweating and moving your muscles. You need to be fit. Do you think you can be fit by sitting around?” asked Jefferson, who interrupted Malaysiakini’s interview with his son.

Jefferson’s opinion on e-sports that they do not produce true athletes persists to this day. His opinion on his son’s career choice, on the other hand, has changed.

In December 2015, Malaysia played host to the inaugural Malaysia Cyber Games tournament and Prime Minister Najib Abdul Razak and cabinet minister Salleh Said Keruak were guests of honour.

For Jefferson, the presence of Malaysia’s chief executive was enough to convince him that e-sports was going places.

“Even the Youth and the Sports Ministry backed MCG. From there, we learned that they may have a future. Ah Jib Gor was there. It means there is a future (in e-sports),” he quipped.

Spread your eggs

Following this, Jefferson and his wife Janet sponsored a computer for their son’s training, while Janet set up a joint account to help manage their son’s prize money.

Eventually, Byron was selected as a member of Team Taring, a team with government backing that was supposed to represent Malaysia abroad. Players drew a monthly salary of RM4,000 and lived in a training facility in Johor Baru.

Despite the media attention and government endorsement, Team Taring never made an impact on the competitive scene. It was disbanded last year.

Without a team and a source of income, Bryon is still determined to pursue his dream.

“I will give myself two years to make it. If I don’t, I’ll return to my studies. Everything must be completed before I’m 20,” said Bryon, who is now with a Kuala Lumpur-based team, Geek Fam.

Adam, who has made it in e-sports, advised all aspiring professional e-sports players not to put all their eggs in the e-sports basket.

The risks involved in e-sports are tremendously high and many will not achieve anything.

“You shouldn’t give up your life for gaming until the opportunity comes up. For me, I did it when Fnatic came to me. That was my opportunity to leave everything behind and put in my 100 percent.”

“Until such an opportunity comes up, you shouldn’t sacrifice your life. It’s kind of unstable in the sense that you can put in 200 percent everyday, but you might not make it.”

First Competitive Gaming (eSports) Academy in Malaysia

First Competitive Gaming (eSports) Academy in Malaysia

First Competitive Gaming (eSports) Academy in Malaysia – APU eSports Malaysia Academy

Kuala Lumpur,
23
February 2017

The Asia Pacific University of Technology & Innovation (APU) and eSports Malaysia (eSM) launched the APU eSports Malaysia Academy at APU’s new campus in Technology Park Malaysia, Bukit Jalil today.

A Memorandum of Agreement (MoA) was signed between Datuk Dr. Parmjit Singh, CEO of APIIT Education Group, and Dato’ Latt Shariman Abdullah, President of eSM today.

This is the first partnership of eSM with a Malaysian university to establish an eSports academy within the university’s campus.

Deputy Higher Education Minister, Y.B. Datuk Mary Yap Kain Ching witnessed the MoA signing and officiated the launching ceremony.

Jussi Pekka Tuomi (left), Computer Games Development student of APU, demonstrated his creation, Flail Rider during the launching ceremony. To date, Flail Rider has accumulated 7.5 million downloads globally.

Apart from the launch, a full-day exhibition by APU students from the Multimedia, Computer Games Development and Creative Design programmes also took place.

eSports Malaysia representative, Rinie Ramli, APIIT alumni, Wan Hazmer, who is now the Lead Game Designer of Final Fantasy XV, and APU Computer Games Development student, who is the developer of the mobile game – Flail Rider, Jussi Pekka Tuomi, also conducted talks to the participants of the event.

A MoA was signed between APIIT Education Group CEO, Datuk Dr. Parmjit Singh (right) and eSports Malaysia (eSM) President, Dato’ Latt Shariman Abdullah (left), witnessed by Deputy Minster of Higher Education, Y.B. Datuk Dr. Mary Yap Kain Ching (center).

Upon its establishment, the APU eSports Malaysia Academy will serve as a platform for students to develop and channel their passion for competitive gaming. APU and eSM will partner in giving support, training and proper guidelines to the students, in order to equip them with essential skills to be a professional game, eSports shoutcasters, team managers and so on, thus creating new opportunities and talents within the Malaysian eSports industry.

Some of the upcoming activities that will be organized by the academy include: game tournaments, seminars, industry talks and more.

Wan Hazmer, notable alumni of APIIT & Lead Game Designer of Final Fantasy XV, conducted an industrial talk to share his valuable experiences in the games industry

Prior to the initiation of the academy, the relationship between APU and eSM started in January 2015, in which APU received official endorsement from eSM to establish the APU eSports Club. To date, the eSports Club has 280 members, in which some of them represented APU and Malaysia in the global arena of eSports, such as the IEF International Collegiate Esports League 2016 held in Korea, as well as the League of Legends International Collegiate Championship 2016 in Taipei.

In his opening speech, Datuk Dr. Parmjit Singh, CEO of APIIT Education Group, said,

“ Today is a meaningful day. It is truly an honour, and a privilege for APU to be the first university in Malaysia to launch an eSports academy together with ESM. I have no doubt in my mind, that this partnership will be an amazing journey ahead. With the launch of the APU eSports Malaysia Academy, we believe that we can deliver the best programmes and activities to the students, to prepare them for their future careers in the eSports and gaming industry.”

“The Esports Academy vision is to be one of the leading Esports Academies in the world providing talents not just to our local industry but also to the international scene as well. It is well known that our local players such as Mushi, Chuan, AmTuah and many more have been competing in many international tournament all over the world so we know that our local talents are able to compete with the best in the world. However, without proper guidance and a development program, only a few are able to compete at that level and we hope with APU Esports Malaysia Academy we are able to change that. Our mission is to ensure that the students of the academy are able to master the basic skills, act professionally and are competition ready. We want the academy to be able to raise the standard of our local competitive scene to the next natural level.”

said Dato’ Latt Shariman Abdullah, President of eSM.

The event received wonderful remarks from the attendees,

“ It is about time that we establish a healthy environment for our university and school students to participate in competitive gaming, while instilling soft skills such as communication skills, leadership skills and critical thinking skills within them. We are very glad that eSM and APU came up with this initiative to establish the eSports academy within the university’s environment,”

said Deputy Higher Education Minister, Y.B. Datuk Mary Yap Kain Ching

at the launching ceremony.

Playing computer games has been a popular after-school activity for students of all ages, it is about time that we create a healthy gaming environment for the students, to ensure their privacy, safety and security.

APU also offers the BSc (Hons) in Computer Games Development & BSc (Hons) in Computer Games Development with a specialism in Games Concept Art under their School of Computing & Technology.

For more information, please visit our website

or contact student services at
+603 8996 1000 / hotline 1 300 888 278.

To be connected, join us on APU Facebook

About Asia Pacific University of Technology & Innovation (APU)

The Asia Pacific University of Technology & Innovation (APU) is amongst Malaysia’s Premier Private Universities. APU offers a wide range of degree programmes in collaboration with Staffordshire University, UK with Technology. These programmes nurture students into professionals and prepare them for challenging careers and roles in business and society globally. Professionalism, problem-solving skills, and creativity & innovation are some of the key attributes of APU graduates. The multi-cultural student community comprises both Malaysian students as well as International students.  APU has earned an enviable reputation as an award-winning University through its achievements in winning a host of prestigious awards at national and international levels. It was announced as among the Highest Rated Universities in Malaysia, being rated at TIER 5 (EXCELLENT) under the SETARA 2013 Ratings by the Ministry of Higher Education (MOHE) and Malaysian Qualifications Agency (MQA) on 1st November 2012.

For more information, please visit our website

Experience WoW-like MMO-ARPG on your smartphone in 2017!

Experience WoW-like MMO-ARPG on your smartphone in 2017!

Burning Blood:
Experience WoW-like MMO-ARPG on your smartphone in 2017!

Filled with passion for victory, Burning Blood brings next generation of action based role playing game experience on your mobile phone. Inspired by western strategy classics, gamers can select persona from one of the three largest legion – Holy Sword, Moon Shadow and Beamon Tribe to ally or challenge other players around the continent.

With the in-game ride system, Burning Blood offers tons of tamed monsters to be ride along when exploring the vast area of the unknown. Forming allies with players around the globe forges interaction between players while strengthen the attack on massive multiplayer combat. Players also can show off their skill with the instant PVP option at all time.

Within Burning Blood, the continent is now at a bewilderment with the rise of 3 major legions – Holy Sword, Moon Shadow and Beamon Tribe. In order to seize the head start, players from each legion must capture portal scattered around the map. Tension and conflicts has risen around portal as each legion members vowed towards victory. Meanwhile, the return of everblight of the century posed a great risk for the survival of 3 legions. To survive throughout the darkness, hatred shall be left behind and legions must reunite together to survive in the blight.

One well known legion in Burning Blood – Beamon, is a tribe with orcs manifested by its muscle and scar and known for its tremendous strength. Today it’s no longer a slave for other, in fact they are the overlord of battlefield that leads the battle to fight for glory. In the other hand, Moon Shadow’s elves has a mesmerizing face and a seductive body but none of them are known for its loyalty as interest is their only focus. The Holy Sword clan once made up of people respected of its disciplines and justice. After a great civil war, the legion was then split toward multiple kingdom and duchies filled with prejudice that detesting each other. Would God’s realm bring back their glory?

Experience the adrenaline run and the epic massive multiplayer online PVP to meet new friends! Burning Blood will be available on Apple App Store and Google Play by 2017.

Check Out Our Facebook Fan Page

Available in App Store

Malaysia’s biggest fiesta is here!

Malaysia’s biggest fiesta is here!

COMIC FIESTA 2016

17-18 December 2016

Hall 1 & 2, Putra World Trade Center

COMIC FIESTA 2016

17-18 December 2016

Hall 1 & 2, Putra World Trade Center

WHAT IS COMIC FIESTA?

The Comic Fiesta is the largest anime, comics and games (ACG) event in South-East Asia. Organized by the SAYS Youth Society, Comic Fiesta has come a long way: the first Comic Fiesta held in 2002 was a small exhibition in the Selangor Chinese Assembly Hall in Kuala Lumpur which managed to attract about 500 visitors.

Since then, it has grown massively, turning into something that is seen as a must-visit event by many local illustrators, artists, cosplayers and fans. Last year, the Comic Fiesta 2015 reported that over 45,000 people had visited its venue over two days.

Visitors over two days

doujinshi

Among the many attractions is the Creative Arts Market, a place where local artists showcase their best works. From simple illustrations all the way to actual doujinshi (fan-made manga), you can find all kinds of art pieces here. And that’s just the drawn art! Many stalls also sell things like posters, T-shirts, dolls, and so on, meaning that there’s something for everyone if you take the time to look around.

Cosplay

Another major draw is the many, many cosplayers who take the chance to dress in their finest. There are special events and competitions for cosplayers, not to mention a chance for local enthusiasts to meet with other cosplayers from all across Asia.

Meet celebrity guests!

In addition, the organizers of Comic Fiesta have made it a point to invite celebrity guests to their convention. In the past few years they have brought in famous cosplayers, musicians, game designers, and other such people for special shows or interviews, most of which have been wildly popular among the attendees. Past celebrity guests have included Smart Doll inventor Danny Choo, J-pop band FLOW and Lead Designer of Final Fantasy XV Wan Hazmer.

Game on!

Comic Fiesta is also popular for holding a number of gaming competitions. There are usually special areas set up so that fans of video games can watch or even compete in anything from Pokemon tournaments to League of Legends championships.

Superheroes, assemble!

Those attending Comic Fiesta 2016 should be aware that this year’s’ theme is “superheroes”. So prepare to suit up and swing right into the action!

This year’s Comic Fiesta has been scheduled for 17th and 18th December 2016 and will be held in Hall 1 and 2 of the Putra World Trade Center in the middle of Kuala Lumpur. The Fiesta will run from 10am to 7pm, though anyone interested in attending should arrive as early as possible to avoid the crowds. The early bird tickets have already become available for purchase, and normal tickets can be bought at the walk-in counter once the event begins.

Zameen Datta

Zameen Datta

Intern, Malaysiakini

A young writer living in PJ, Zameen is pleasantly surprised at how exciting his internship at Malaysiakini has been. He enjoys reading, RPG games, and cooking." 

APU Students win first-ever scholarships in Malaysian eSports history

APU Students win first-ever scholarships in Malaysian eSports history

APU Students win first-ever scholarships in Malaysian eSports history

APU team emerges as Champion in Garena’s Malaysia Campus League Competition

Kuala Lumpur, 24 September 2016: The Asia Pacific University of Technology & Innovation (APU)’s first ever competitive League of Legends (LoL) student team to participate in the Malaysia Campus League (MYCL) tournament, walked away with a cash prize of RM2,500 and partial scholarships worth RM30,000 as they emerged as the champion of the tournament organized by Garena, Southeast Asia’s largest consumer internet platform company.

Held at APU’s campus in Bukit Jalil, the MYCL saw support from hundreds of students at the venue itself, as well as thousands more viewing online via Garena’s live stream platform. Garena aims to promote a healthy gaming culture among university and secondary school students through the bi-annual tournament. This edition of MYCL kicked-off in July and comprises two divisions – Collegiate for tertiary-level students and Junior for secondary school students.

The APU LoL team emerged as champion of the League of Legends Malaysia Campus League and walked away with RM2,500 cash prize and RM30,000 worth of scholarships.

This was a first time in Malaysian history, which partial scholarships are awarded to eSports excellence. Each team member from APU walked away with RM6,000 worth of scholarships.

APU’s winning team consists of 5 main players and a substitute player: Wong Hui Zyn (Team Captain), Soon Zhen Suan, Ng Hann King, Ong Chang Wai, Daniel Yap Eng Khai and Ter Wei Liang who are currently pursuing their studies in the Software Engineering, Information & Communications Technology and Intelligent Systems undergraduate programmes. They are also members of the APU eSports Club. Through the establishment of the club, APU provides support and guidance towards students in terms of creating a healthy gaming environment, as well as promotes a balance among studies and entertainment.

Apart from the attractive cash prize awards and the partial scholarship, the APU LoL team also earned an opportunity to represent Malaysia at the International eSports Festival in South Korea and the League of Legends International Collegiate Championship in Thailand later this year.

In a press conference towards the end of the MYCL Grand Finals event, APU’s team captain, Wong Hui Zyn, said:

“The team fought hard through all stages of the competition, and we truly enjoyed the process as this was our first time to participate in competitive gaming tournaments. We are glad that we earned a scholarship for playing games, which is the first in Malaysian history. We look forward to the upcoming tournaments in South Korea and Thailand.”

The APU LoL team was the first batch of students to receive a partial scholarship from Garena in Malaysia. Regarding the scholarship and MYCL efforts, Jason Ng, Vice President of Garena said:

“By offering the very first eSports scholarship in Malaysia, we hope to foster a vibrant League of Legends campus ecosystem, while at the same time helping top players in schools pursue their passion in eSports. Regardless of whether they go on to play professionally, these players will be able to bring important skills of teamwork, problem-solving and creativity to other endeavours in civil society.”

Hundreds of League of Legends (LoL) supporters viewed the Grand Finale of the League of Legends (LoL) Malaysia Campus League (MYCL) which took place in APU, Bukit Jalil.
Garena organised the Malaysian Campus League with aims to promote a healthy gaming environment among university and secondary school students.
About Asia Pacific University of Technology & Innovation (APU)

The Asia Pacific University of Technology & Innovation (APU) is amongst Malaysia’s Premier Private Universities. APU offers a wide range of degree programmes in collaboration with Staffordshire University, UK with Technology as a common core. These programmes nurture students into professionals and prepare them for challenging careers and roles in business and society globally. Professionalism, problem-solving skills, and creativity & innovation are some of the key attributes of APU graduates. The multi-cultural student community comprises both Malaysian students as well as International students.

APU was also Rated No.1 in Asia and Malaysia for Multicultural Learning Experience by the Student Barometer Wave 2015, ‘Studying with people from other cultures’.

APU has earned an enviable reputation as an award-winning University through its achievements in winning a host of prestigious awards at national and international levels. It was announced as among the Highest Rated Universities in Malaysia, being rated at TIER 5 (EXCELLENT) under the SETARA 2013 Ratings by the Ministry of Higher Education (MOHE) and Malaysian Qualifications Agency (MQA) on 1st November 2012 and has maintained this Excellent rating in the latest SETARA 2013 Ratings announced on 17th November 2014.

For more information, please visit our website

For media enquiries, please contact:

Kok Cheng Mun
Student Services & Marketing Executive
Asia Pacific University of Technology & Innovation (APU)
T: 03-8996 1000 ext 5004 | E: [email protected]

Malaysians Can Pursue “Real” Pokémons at Four Shopping Malls!

Malaysians Can Pursue “Real” Pokémons at Four Shopping Malls!

Mango

Caramel

Whispurr

Pluto

Since the early August launch of Pokémon Go in Malaysia, the game has taken the nation by storm, and thousands are thronging the malls daily to capture virtual Pokémons.

From 13 August 2016, four shopping malls will invite Pokémon Go aficionados to pursue some unique targets in air-conditioned comfort. And the best part? These Pokémons are based on adoptable pets right here in Malaysia. Why settle for virtual catches when you can seek loyal, furry lifetime companions who will return your love in kind?

This initiative is the brainchild of Naga DDB, one of Malaysia’s largest advertising agencies, in conjunction with PetFinder.my, the country’s premier pet adoption portal. They have #TheRealCatch for you—11,000 homeless animals eagerly awaiting your love.

Join in this pursuit of “the Real Pokémon Catch” at Publika, Berjaya Times Square, Sunway Pyramid and 1 Utama. The adventure will continue through at least 27 August, and perhaps a bit longer if the hunters are still in hot pursuit.

This campaign leverages on the Pokémon Go buzz to highlight the plight of needy animals. Pet Pokémon posters are placed at strategic locations and Poké Stops, encouraging pet adoption and sterilization of animals.

Andy Koh, founder of PetFinder.my, notes,

“We are very thankful to the compassionate management of these four malls for their enthusiasm for this campaign, inspiring so many visitors to help homeless animals. We hope that this fun-filled initiative will set a precedent for more creative animal welfare collaborations in the future.”

Mobile promotional posters have also surfaced at various pet-friendly parks and popular streets, to the enthusiastic response of the public.

Chase after a real Pokémon instead!

To learn more, please visit: